In the last Lore Corner, you said Mahjarrat use a specific magic based on their mixture of the magical "colors" in the light-dark spectrum, which is why there's so much variety. Of course, they use other magic on top of their "inherent" magic, which is why several know necromancy and stuff. Presumably Sliske is shadows, Trindine is illusions, Zemouregal is portals, Moia is memories-.. Azzanadra might be fire (setting armies ablaze, as described by Sliske)? What is Khazard? Shapeshifting or body-related magic? Could you tell us what each Mahjarrat's inherent magic is?
Why aren't there icyene spiritual warriors in the GWD? Do long-lived and potently-magical races not tend to stick around once they die?
What can you tell us about Infernus's or Vampyrium's afterlife? And on that note, can vampyres and demons be necromanced or can only higher-plane souls be tampered with via necromancy?
WHEN'S OUR NEXT LORE CORNER?
Mods pls notice me
23-Oct-2017 22:55:31
- Last edited on
23-Oct-2017 23:00:56
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Marine Doge