The best way to look at it is your time in the game is from your player character's perspective.
Your
player character defeated Count Draynor.
Your
player character slew Elvarg.
Your
player character is the one that pissed off Amascut.
So
your
player character is the World Guardian.
All other players, from your POV, are "other adventurers". The have their own tales. They go about their business. But
you
are the only one to have done those things.
Part of it is also, that most of the in game quests can only be done once.
- Many quests are 1 offs because that is the only time that story or emergency needs to be done (ie: you can only kill a certain bad guy once)
- The Champion, Hero, and Legends Guilds all have an entry quest (prove yourself), but again, you are the only one that needs to that particular 'quest'. Everyone else has their own (ie: Zanik had to slay a Dragon, but she had to do a different 1 that Elvarg).
It is true that there are NPCs that are in situations that could be 'repeated':
- The Lum Cook is very incompetent. He has adventurers helping him make not just cakes, but also scrambled eggs or any of a 100 other "simple" dishes.
- Earnest (Earnest the Chicken) probably needs help every other day because of his own mishaps
- Pirate's Treasure could be any random effort to claim a hidden chest
- Lost City is doable by anyone since you still need a Dramen Staff to access Zanaris
- Recruitment Drive is a standard issue test by the Temple Knights
- Scorpion Catcher could see Thormac's scorpion's escaping regularly
- Imp Catcher could have Imps stealing Mizgog's beads every few hours
- Tears of Guthix, you just need to tell a story to Juna
- One Small Favor could see others going round about for something random
- All Fired Up so anyone can test the beacon network
- Swept Away, the witches could have a goulash addiction and use adventurers
01-Mar-2019 19:15:02