Dragonkinbane ammo: used by the Kethsians and Robert the Strong in the past. Theoretically could be produced now, but would need a dead dragonkin.
Dragonkin Protection Charm: created by Tarshak, used by Kalibath and then the World Guardian. Was lost after the battle with the Abomination.
The Dragon Forge: sealed away by the Dragonkin, unlocked and reactivated by the World Guardian. The only forge capable of working dragon metal, and it is currently planned to be the only forge players can make masterwork gear at.
Balmung: forged by Kharshai, tuned to Dagannoths by the World Guardian.
Wolfbane: a blessed silver dagger that prevents a werewolf from changing into it's wolfish form. Originally in Drezel's possession efore eing given to the World Guardian. Now a part of the reforged Sunspear.
Keris: A powerful dagger noted for it's unusual effectiveness at piercing kalphite exoskeletons.
The Lava Flow Mines: a minor miracle of engineering, the Lava Flow Mines powers most of Keldagrim by creating steam using the titular Lava.
The Heart of Gielinor: technically not an elder artifact despite being made by the Elders, the Heart is a nexus for the flow of anima prior to it presumably being redirected to the elder halls.
The World Window: a portal to Mazcab sustained by the leaking energy from Tuska. One of the few ways to travel across the universe at minimal personal cost. Theoretically it could be retuned to any of the other worlds Tuska has visited in the past.
Kami Shima: an island that produces an Edicts like barrier around the whole of the Eastern Lands. Birthplace of sea monsters, protected by the Tengu, the Memory, and the Exile.
The Sword of Edicts and the Druid Circles: Guthix's sword was used both as a physical reminder of his Edicts and a transmitter for the signal that his resting place had been discovered. The Druid Circles acted as receivers for this signal.
06-Mar-2017 22:31:28