An idea I had for being able to recolor the smiths uniform using metal bars.
The ability to recolor the uniform can be unlocked from Kovac by purchasing a Uniform Pattern for 10,000 Foundry Reputation. This will allow you to use any piece of the uniform on an anvil while you have a hammer and any required materials in your inventory to open an option dialogue.
Each piece can be recolored individually using a number of bars depending on individual piece. Base colors can also be changed by using a corresponding armor piece.
Recolor costs:
Tunic = 5 Bars *OR* Platebody for base color, 3 Bars for trim
Trousers = 3 Bars *OR* Platelegs *OR* Plateskirt for base color, 2 Bars for trim
Gloves = 1 Bar *OR* Gloves (RFD) for base color, 1 Bar for (i) variant trim (default gloves have no trim)
Boots = 2 Bars *OR* Boots for base color, 1 Bar for trim
Base colors:
15 Smithing + Bronze = brown; default color
18 Smithing + Blurite = cyan; requires The Knight's Sword
20 Smithing + Iron = dark gray
25 Smithing + Elemental = purple; requires Elemental Workshop I
35 Smithing + Steel = light gray
40 Smithing + Black = black; requires Wanted!
40 Smithing + Primed Mind = orange; requires Elemental Workshop II
45 Smithing + White = white; requires Wanted!
50 Smithing + Lovakite = red; requires 75-100% Lovakengj favour
55 Smithing + Mithril = blue
75 Smithing + Adamantite = green
90 Smithing + Runite = teal; requires Dragon Slayer I
Trim colors:
10 Smithing + Bronze = brown
13 Smithing + Blurite = cyan; requires The Knight's Sword
15 Smithing + Iron = dark gray
20 Smithing + Silver = silver
20 Smithing + Elemental = purple; requires Elemental Workshop I
30 Smithing + Steel = light gray
35 Smithing + Primed Mind = orange; requires Elemental Workshop II
40 Smithing + Gold = gold; default color
45 Smithing + Lovakite = red; requires 75-100% Lovakengj favour
50 Smithing + Mithril = blue
70 Smithing + Adamantite = green
85 Smithing + Runite = teal; default (i) variant color
The ability to recolor the uniform can be unlocked from Kovac by purchasing a Uniform Pattern for 10,000 Foundry Reputation. This will allow you to use any piece of the uniform on an anvil while you have a hammer and any required materials in your inventory to open an option dialogue.
Each piece can be recolored individually using a number of bars depending on individual piece. Base colors can also be changed by using a corresponding armor piece.
Recolor costs:
Tunic = 5 Bars *OR* Platebody for base color, 3 Bars for trim
Trousers = 3 Bars *OR* Platelegs *OR* Plateskirt for base color, 2 Bars for trim
Gloves = 1 Bar *OR* Gloves (RFD) for base color, 1 Bar for (i) variant trim (default gloves have no trim)
Boots = 2 Bars *OR* Boots for base color, 1 Bar for trim
Base colors:
15 Smithing + Bronze = brown; default color
18 Smithing + Blurite = cyan; requires The Knight's Sword
20 Smithing + Iron = dark gray
25 Smithing + Elemental = purple; requires Elemental Workshop I
35 Smithing + Steel = light gray
40 Smithing + Black = black; requires Wanted!
40 Smithing + Primed Mind = orange; requires Elemental Workshop II
45 Smithing + White = white; requires Wanted!
50 Smithing + Lovakite = red; requires 75-100% Lovakengj favour
55 Smithing + Mithril = blue
75 Smithing + Adamantite = green
90 Smithing + Runite = teal; requires Dragon Slayer I
Trim colors:
10 Smithing + Bronze = brown
13 Smithing + Blurite = cyan; requires The Knight's Sword
15 Smithing + Iron = dark gray
20 Smithing + Silver = silver
20 Smithing + Elemental = purple; requires Elemental Workshop I
30 Smithing + Steel = light gray
35 Smithing + Primed Mind = orange; requires Elemental Workshop II
40 Smithing + Gold = gold; default color
45 Smithing + Lovakite = red; requires 75-100% Lovakengj favour
50 Smithing + Mithril = blue
70 Smithing + Adamantite = green
85 Smithing + Runite = teal; default (i) variant color
“Madness or willpower. Either works. If all else fails... laugh. It blinds the mind.”
11-Dec-2022 21:15:03 - Last edited on 20-Jun-2023 06:42:11 by arAshiJoe