-Create a new option in the loadout chest that allows players to choose their upgrades:
Options:
1. Special Attack Weapon:
(Vestas Longsword, Statius Warhammer, Armadyl God Sword, Dragon Claws, Granite maul, Abyssal Dagger, Zaryte Crossbow, Dark Bow + Morrigans Javelins, Nightmare Staff)
(Costs 1 Key)
2. Armour / Amulet / Cape:
(Includes blessed spirit shield 100%) + One roll for (Occult Necklace, Amulet of Fury, Infernal Cape,)
(Costs 1 Key)
3. Magic Staff / Wand:
(Staff of the Dead, Kodai Wand, Zuriels Staff, Volatile Nightmare Staff, Harmonised Nightmare Staff)
(Costs 1 Key)
4. Melee weapon:
(Includes Avernic Defender 100%) + One roll for (Rapier, Elder Maul, Tentacle whip)
(Costs 1 Key)
5. Ranged Weapon:
(Heavy Ballista, Armadyl crossbow, (-Morrigans Javelins+), Zaryte crossbow)
(Costs 1 Key)
6. Barrows Set with an Amulet of the Damned:
(Dharoks / Veracs / Karils / Ahrims)
(Costs 2 Bloody Keys)
7. Crystal Armour + Bow of Faerdhinen
(Costs 2 Bloody Keys)
-You are able to select any of these Options to receive from your 1st, 2nd, 3rd, 4th, and 5th loot chest
-This will give players the option to choose what order they receive upgrades and guarantees certain upgrades at certain times throughout the game.
-Option: Have a 1st 1 key loot selected and a 1st 2 key loot selected :
Giving players the option to test out their opponent and see if they think they can collect 2 keys or if they want to collect a special attack weapon to fight their 2nd opponent.
(If there are 2 Keys in a Players inventory they are automatically spent if the player clicks loot chest, but if a Player has 2 Keys in inventory and "uses" 1 Key on the chest it will still give them 1 Key loot option they have selected from their loadout) RuneScientist Calculated
Options:
1. Special Attack Weapon:
(Vestas Longsword, Statius Warhammer, Armadyl God Sword, Dragon Claws, Granite maul, Abyssal Dagger, Zaryte Crossbow, Dark Bow + Morrigans Javelins, Nightmare Staff)
(Costs 1 Key)
2. Armour / Amulet / Cape:
(Includes blessed spirit shield 100%) + One roll for (Occult Necklace, Amulet of Fury, Infernal Cape,)
(Costs 1 Key)
3. Magic Staff / Wand:
(Staff of the Dead, Kodai Wand, Zuriels Staff, Volatile Nightmare Staff, Harmonised Nightmare Staff)
(Costs 1 Key)
4. Melee weapon:
(Includes Avernic Defender 100%) + One roll for (Rapier, Elder Maul, Tentacle whip)
(Costs 1 Key)
5. Ranged Weapon:
(Heavy Ballista, Armadyl crossbow, (-Morrigans Javelins+), Zaryte crossbow)
(Costs 1 Key)
6. Barrows Set with an Amulet of the Damned:
(Dharoks / Veracs / Karils / Ahrims)
(Costs 2 Bloody Keys)
7. Crystal Armour + Bow of Faerdhinen
(Costs 2 Bloody Keys)
-You are able to select any of these Options to receive from your 1st, 2nd, 3rd, 4th, and 5th loot chest
-This will give players the option to choose what order they receive upgrades and guarantees certain upgrades at certain times throughout the game.
-Option: Have a 1st 1 key loot selected and a 1st 2 key loot selected :
Giving players the option to test out their opponent and see if they think they can collect 2 keys or if they want to collect a special attack weapon to fight their 2nd opponent.
(If there are 2 Keys in a Players inventory they are automatically spent if the player clicks loot chest, but if a Player has 2 Keys in inventory and "uses" 1 Key on the chest it will still give them 1 Key loot option they have selected from their loadout) RuneScientist Calculated
11-Sep-2023 10:59:18 - Last edited on 11-Sep-2023 11:28:12 by ArchAngelXD