I have been doing Wilderness bossing and slayer for a while now. There is always a discussion about PVMers avoiding wilderness content or bieng mad they get pked.
Some dont belong in the wildy, but i like its risk vs reward. But what bothers me is there isnt alot of risk for the pkers if they go after somebody in wilderness slayercaves or bosses.
Its a hunter vs prey thing i hate.
Wilderness slayer cave PVM options against pkers
teleport right away(most viable)
bring tank gear and risk just to maybe survive
bring anti pk gear in a multi zone while most likely already having a cannon + multiple super restores so no food into a multi zone(not viable)
None of these pose serious risks to pkers
Wilderness bosses (multi) options against pkers
First of all GL finding PVMers to go with you or stay after getting pked so its most likely you are solo
have a second account stand at entrance And run if you see anything
bring anti pk or tank gear but die anyway without a fight if its a team of pkers or 1 vs 1 with less supplies
Also you die more likely if the boss is on you and you are frozen.
Going into the cave rarely helps if anything it is harder to stay alive and you get poisoned. It only slows down pkers so they have to run back before ganking the next victim
Rarely a risk for pkers beside other pkers because almost nobody brings anti pk gear. If its a team of pvmers vs team of pkers they need to bring anti pk gear to pose any risk. BUT you can only attack players that attack you or get skulled and risk your mace,bow,defender,ags or voidwaker While on less supplies
So best option again is to run and there is no risk for pkers here
Wilderness bosses solo
tele or run
bring anti pk gear and fight back but odds are against you because you have less supplies
Some risk for pkers
08-Aug-2023 09:52:56
- Last edited on
08-Aug-2023 10:01:31
by
Jojo-Reborn