Some other ideas that didn't fit:
* The Maelstrom: Random event consisting of a huge whirlpool that throws ships off course, placing them in a different, randomized, but safe, sea location, or possibly shipwrecks you on an island someplace... depending on how badly you fail the Sailing skill check, and/or depending on the health and seaworthiness of your vessel.)
* Where do Sea Trolls come from? Can we meet them the way we met the land trolls? Do they have names like "Kelpweed" and "Anchor?" Are they more or less intelligent than the trolls we've encountered before? Perhaps most importantly, how do the Wise Old Man's retirement plans fit into this?
* Dedicated PvP seas. An "ocean wildy" if you will. Arrr.
* Sirens and krakens as either slayer monsters, or demi-bosses (or both??)
* Manatee pet? Not sure how this would work on land, unless it can just float in the air. But everybody likes manatees!
* Water-skiing zombies or somesuch being pulled by dolphins. This could also be a random event.
* Albatross random event: Do you choose to shoot it down, or rely on it for good luck?
* Sailing minigame consisting of a multi-player PvP boat race. This would also probably require a quest to introduce it, and I imagine it's the kind of thing the people of Varlamore would be involved in.
* Surfing. No idea how to incorporate this into the game. Even if it's part of next year's Christmas event (Santa's on vacation!), somebody in OSRS should be surfing at some point.
* Adding a dock/pier to the POH, and park your boat at home.
* Retroactively grant Sailing XP for the Pirate quests, Bone Voyage, DS1, DS2, maybe Lunar Diplomacy, and so forth. Honestly, one of those quests could be retrofitted as an "introductory" quest before which a player cannot participate in Sailing... much like how it is with Herblore.
* It will be a challenge to connect the Mining and Sailing skills in a meaningful way. Maybe dredging? Somehow?
13-Jun-2023 16:28:54
- Last edited on
13-Jun-2023 16:32:40
by
Mr_Finchwood