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make rs harder

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Sailing Capt
Dec Member 2022

Sailing Capt

Posts: 132 Iron Posts by user Forum Profile RuneMetrics Profile
Hello Jagex,

Will this game be made harder. Like for an example, the max skill is 99 and many people have easily afked this to 99 and really undermines the achievement when it's easyscape or afkscape. I thoroughly enjoyed a RS documentary on youtube(I strongly recommend to watch it by Mote Plox) that was 2 hours long with history since it's release, and it brought nostalgia, but one of the things that stuck with me was that the original founder Andrew Gower said he put the max level of 99 but he never thought anyone would get 99 and this was in classic which I believe was in 2000. Why has 99 been the max level still all this time?

In addition of the player base being older than kids in school, and most players being adults now, why put nightmare zone to make the game easier to max. If you do some math, and see the XP rates per hour, it wouldn't be long to max, and a lot of people find the game to be too easy and not challenging. People say you can go after pets, but that is pure luck. I got a pet on my pure, anything on luck isn't hard work.

I think Jagex and runescape have real potential. Right now, outside of runescape, there is a drought of good games because of monetization and microtransactions. This is still one the few games filled with passionate people who actually play and know the game unlike what happened to games like 2k, madden, every other sports games, COD, battlefield, etc.

12-Jan-2023 22:19:58 - Last edited on 13-Jan-2023 00:32:19 by Sailing Capt

Dazaranha
Nov Member 2023

Dazaranha

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
I understand your arguments and the points you raised.

I believe that the idea is to make the game a little more casual, attracting new players - if you look at it, it is currently extremely difficult for a newbie to become a fan of the game.

I'm not saying that the game should be easier, but that in today's parameters it's hard for someone to have hours a day to play and that can reduce the chance of attracting new players. Perhaps that is Jagex's vision.

A big hug and see you!
OSRS

13-Jan-2023 12:10:32

Sailing Capt
Dec Member 2022

Sailing Capt

Posts: 132 Iron Posts by user Forum Profile RuneMetrics Profile
My post is missing but I really think nightmare zone ruined combat leveling. Understand that contrary to other mmo games like WOW where apparently you start playing the game when you max out, runescape is all enjoying the leveling process and being able to equip new weapons. This a key concept that made RuneScape captivate the players and made "addicting" to many players. The fact they set a goal to attain the new weapon and armour while working hard to level, and show off to other players motivated them, and those who worked hard and reaped the fruits of their labor, their dopamine went up. But since is afkscape and players are older and smarter, nobody gives respect if you have anything. Not too long ago, people just asked, how much of RWT gold did you buy that?

A famous youtube entrepreneur and business owner, said the things that all these popular social media(e.g. video games) have in common is that they are able to catch the focus of the people. If you can catch the focus of people, you'll be successful. I can tell you many video gamers find new games do not catch anyones attention, their skins might, but their business plan is about you buying their microtransactions and whether you quit or not, it doesn't matter, because they will throw a new game next year with new skins.


The first 50 levels which you can afk and get in few hours especially attack, strength, prayer, there is literally NO POINT in the unlockables at the beginner level.

Jagex is stuffing newer armour and weapons within lvl 75-95 instead of increasing the max and introducing new max hits.

I don't believe pures should have access to 99 cmb this easily. People have been saying RuneScape wasn't challenging since classic, and it's gotten even easier which I don't know why. People want to enjoy the hard work, but when it's more afkable than there is no point to it.

13-Jan-2023 22:39:56 - Last edited on 18-Jan-2023 09:08:30 by Sailing Capt

Sailing Capt
Dec Member 2022

Sailing Capt

Posts: 132 Iron Posts by user Forum Profile RuneMetrics Profile
Instead of putting out reset modes like fresh mode which I haven't played or even deadman and make people go through all the quests over again, why not just make it harder.
This history of runescape video on youtube was very fascinating because it talked about some players wanting to quit since classic because game was just too easy and not a challenge. Isn't Woox player the best pvmer, he's an ambitious player who wants the prestige of best runescaper.

Why is a 1 def pure who purpose is limit themselves and make the game harder for them, able to go nightmare zone and hit 99s combat in 2 weeks afking.. You shouldn't even be able to afk to 99.

16-Jan-2023 07:32:24

II GENESIS
Oct Member 2023

II GENESIS

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
I understand where you're coming from in some regard, but at the same time, I do not agree with most of your points brought forward.

First of all, OSRS is probably the most grindy game ever created. A huge variety of skills, achievement diaries, quests, collection logs, maxing potential, tons of bosses and end-game content...

As you correctly stated, many of our players are not teenagers anymore, which means that playing 18h a day every day is not an option for most of us. Real life is a factor, and making the end game further away than what it already is, would in my opinion be detrimental.

Other MMORPGs consist of the same 1-60 grind, which more often than not can be done in a week or so, and then micro-transactions, same old dungeons, and semi-active pvping, where you are forced to switch servers permanently to be able to play with other people. All the above are problems we do not have?

So in what way is our game easy? I would beg to differ and say that there is so much content and grind, that it sometimes feels like you need to give up on your real life, to be able to even come close to achieving the things that you say are "easy to obtain".

I believe that the goal of our real lives as well as our virtual ones are the JOURNEY ITSELF. Focusing on if you can get a pet or not, or if you have a Lamborghini in real life, is a bad way to look at one's progress or personal development. The road to becoming a high-end player is what makes this game so lovely, same goes for saying about real-life!

Take care!
Rosa coelum quaerit

17-Jan-2023 10:24:22 - Last edited on 17-Jan-2023 10:28:12 by II GENESIS

Sailing Capt
Dec Member 2022

Sailing Capt

Posts: 132 Iron Posts by user Forum Profile RuneMetrics Profile
I did not mention anything about real life.

Game is easy because my point is very clear.

This is thread for small content suggestions, obviously we live in a day of age when you consider a suggestion and opinion, it will be faced with a lot of backlash even such as a graphical update, which can be made to turn on/off will even displease players just for no reason.

People did not grind 18hr days in teenagers and they certainly do not do so now, and the vice versa is true for some people.

OSRS is not a grindy game, my main point is that it is afkable... this would mean not grindy. This has been out for 2013, and many people have maxed cmb.

You really dont want update, i already expected the group of players who will downvote anything however this was aimed at the more open minded people at Jagex.

The game is doing great with peaking 130k players on a weeknight. I think the team works very hard and tries to push out content because out of passion for the game they love, this isn't true for other industries. The devs work is more compartmentalized, where they work they do, they can't see how it fits in the overall picture. This is what made doordash require all employees do delivery to get a firsthand how their work actually like to customers and drivers, so see how it actually functions.

17-Jan-2023 14:37:41 - Last edited on 17-Jan-2023 14:50:05 by Sailing Capt

Sailing Capt
Dec Member 2022

Sailing Capt

Posts: 132 Iron Posts by user Forum Profile RuneMetrics Profile
I wanted to add:

I took break because after maxing out cmb, it was hard to find something to do. I actually hit 99s in atk, str, range, hp, def while pvping in the wildy. I had no idea I even got 99 hp until I looked at stats tab.

However this post is more about why Jagex from a business standpoint would choose to make the game easier overtime. If game is easy to beat and doesn't take long, people will get bored and leave. This is what happens to most single player games, no matter how good it is. You can only beat the game so many times before you get bored and leave. But MMORPG do not end right? Arguably people will say go get a pet now, go get 99s in other skills but not everyone is interested in grinding out 99 runecrafting lol.

Many kids grew up with runescape and are now grown ass adults. We gotten smarter, better hand eye coordination, better time management, and with resources like youtube, we can find the fastest and easiest ways to accomplish certain tasks. This is vastly different than when kids played runescape. Kids did not know how to do dragon slayer and could take like months because unless they met someone who could show them how to do it, they were stuck. Now you have slayermusiq1 who makes a "20 min guide on how to beat dragon slayer" - and this was the hardest f2p quest ever made lol.

I can throw some business jargon like SWOT which stands for strengths, weaknesses, opportunities and threats. This relates to project management but a lot of businesses have projects. I would say WOW is threat because in the mmorpg world, wow and runescape are very popular. The strengths of mmorpgs right now is that there is a big drought of good games. People complain hours on youtube about how gaming sucks and it's just about making money off kids using microtransactions.

Also this game looks ass because people downvote upgrading the toggle graphics feature and wants to use technology from 2006, will also hinder newcomers.

21-Jan-2023 09:47:37 - Last edited on 21-Jan-2023 09:48:26 by Sailing Capt

Random Smile
Aug Member 2023

Random Smile

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
I've always believed and felt like OSRS was the kind of game you play in the background while you do life.. weather that be school work.. work.. watching a movie .. some project.. just playing another game even... its not really the kind of game I would say should be your primary focus.. or the primary thing you do.. its just not interactive enough for that.. its more of a click and wait kind of game.. outside of newer bosses / raids where they are trying to force you to pay attention 24/7 on every single tick and every single click.. game use to be very chill and afk.. just something to enjoy while you go about your life.. I think thats a huge downfall for OSRS lately.. people are trying to make it into a primary game. something you have to focus on.. and its just not that kind of game.

27-Dec-2023 21:43:05

Tenebri
Jan Member 2015

Tenebri

Posts: 39,414 Sapphire Posts by user Forum Profile RuneMetrics Profile
i think you are misunderstanding what andrew gower meant when he said "he never thought anyone would reach 99"

that wasnt him in the state of mind of this game is super popular with a somewhat cult following.

that was the state of mind of. this is a new game and to get to 99 takes a lot of time. why would anyone want to do this. he was being modest in his creation, not talking about it as if millions of players would play it and play it a lot.

he assumed if people played they would play and stop before getting to 99. he didnt think people would grind to it.


EDIT:

just realised this was grave bumped. thats a shame
200m all RS3 on 7/3/19
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28-Dec-2023 10:58:12 - Last edited on 28-Dec-2023 10:59:49 by Tenebri

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