Do you think Old School RuneScape would still be thriving today even if Jagex hadn't had added permanent free-to-play worlds to Old School RuneScape in 2015?
Without any hard statistical evidence we can only theorise but I'd have to lean on saying that its quite important since they wouldn't have brought it back otherwise. (OSRS originally didn't have a f2p option).
Given how extensive F2p is for a free version of a game I think it definitely helps newer players understand what the game is all about.
If having a high concurrent player count despite of low actual active player count, then f2p may be "very important" to you... although it most likely hurts Jagex's profit margins deeply. Free players farming gp, even if they aren't bots, are normally those who stay online 8 to 16 hours a day or maybe 8 times the average of overall players in the game industry... hence 8 times the concurrent player count and may be 8 times as "important" to those who must see OSRS to have high "playerbase" (in their own thinking).
However, from the perspective of an online business, free players, especially the ones who cost the business money to maintain through various means, like advertising to acquire, anticheating expenses etc actually are the least important.
Is OSRS striving with 100k concurrent players and -7% revenue growth and one of the lowest profit margins in the game industry? Or is OSRS with only 12-15k concurrent players but 20% revenue growth and on par with the game industry in profit margin striving more? I think Jagex has their answer already, although the players may have their own.
04-Jul-2023 04:04:01
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04-Jul-2023 04:17:21
by
Dilbert2001
With OSRS's current 100397 players online, less than 10% of them are F2P players. Perhaps even less since members may choose to play on F2P worlds from time to time.
F2P is important in attracting new players as well as providing the authentic F2P experience of the era. I don't think there are many players that remain F2P (or at least play as solely F2P) for long.
It would have made many updates different and have a smaller reward table if f2p hadn't been included, like clue tables. Jagex might have not had a reason to create beginner clues if osrs didn't have f2p.
06-Jul-2023 05:46:21
- Last edited on
06-Jul-2023 05:46:42
by
Jeremy Cheng
Jeremy Cheng
said
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It would have made many updates different and have a smaller reward table if f2p hadn't been included, like clue tables. Jagex might have not had a reason to create beginner clues if osrs didn't have f2p.
Why can't OSRS clue scrolls be members only when clue scrolls were members only in 2007?
Obviously Jagex had a reason to create beginner clues even before 2007. It is not hard to see plenty of OSRS f2p content isn't important to be f2p because they weren't even f2p in 2007 and before.