Each city's spelunking cave system would be thematic to its area. Potential caves and their themes.
* lumby-swamp theme: rats, frogs, giant bugs, wall creatures etc
* Al Khalid-desert theme: scorpions, bugs, carrion crawlers
* Mory-vampire theme: leaches, vampyres, werewolves
* Varrock-woodland theme: cave bears, cave wolves, etc
* Mount karuluem- mountain themed: wyrms drakes hydra etc
* Burthorpe-mountain themed: various trolls, ice wolves, etc
* Fally-mountain themed: ice wolves, ice fiends, deep gnomes, dark dwarves
* Greater Kourend-demonic themed: imps, demons of all types, wizards
* Tree gnome village-fairy themed: fairy abominations, giant tortoise things, demonic gorillas
* Fremmy-Nordic themed: basilisk, cockatrice, isle of stone related
* Priff-elven themed: dark beasts, corrupt gauntlet creatures, etc
* Fossil island or lithkrin-dragon themed: dragons, dragon kin, wyverns, dragon mages
* West ardy-plague themed:zombies, skeletons, shades, animated corpses etc.
While I think it would be cool for thematic caves I think it would be important to have each of the caves have standard slayer monsters as part of them, trying to fit them in where they would match best thematically.
28-Mar-2023 04:57:59