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Ice Glider Walk Animation

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Vengeance of
Mar Member 2018

Vengeance of

Posts: 2,372 Mithril Posts by user Forum Profile RuneMetrics Profile
So, we got a bunch of nice ice-themed cosmetics with the Knight Before Christmas Yak Track, but I feel like there was a missed opportunity here for a nice Winter-themed walk to go with them. It might be too late to have it as part of the Track, but if it were instead added to Solomon's (and not necessarily this winter, mind), it could be available year round for all of our winter (or, I guess, to simulate roller-blading in the warmer seasons) needs.

The Ice Glider Walk would allow us to tap into the latent magical energy of the Land of Snow wherever we go, creating a slippery, low-friction surface under our feet to let us glide over any surface like a skater does on a sheet of ice.

While running, we'd break out in full stride like a trained skater, swinging our arms to each side to keep up our momentum, whereas simply walking would be more of a casual affair as we instead focus on not falling on our bottoms. While idle, our legs would be stay at an 'A' shape, slightly bend towards the center, ready to take off at a moment's notice.

In terms of our stance with weapons drawn (but not in combat, obviously), one-handed weapons would be held in a reverse grip to not interfere with our balance. Think of holding a sword in the same way as you'd hold a pair of skis, and you've got a rough idea.

Two-handed weapons would be a bit trickier; melee and magic weapons would be held downwards like a hockey stick both to be ready to catch enemies with low slashes and to act as a crutch to keep standing if we were to slip, while ranged weapons would be held in one hand while we use the other arm to stay steady.

21-Dec-2020 23:09:39

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