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Combat Stances

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Kopaka
Dec Member 2023

Kopaka

Posts: 3,578 Adamant Posts by user Forum Profile RuneMetrics Profile
We can change how we walk, how we run, how we rest, how we teleport, it's about time we get to modify how we fight, says I!

For starters, we already have existing different combat stances for some specific weapons, such as the Barrelchest Anchor, not to mention that swords and spears have always had slightly different stances as well. It seems that to merely be permitted to buy an "override" to use a stance that already exists would be appreciated by many and would require very little to implement.

Beyond that, the potential for new combat stances is nearly limitless, if you ask me. Just about every historical weapon has a culture and story behind it which could be richly impacting the way our heroes wage battle. Also, just as a specific example, I love how the barbarian walking animation holds two-handed swords in one hand, but it's so lame that to fight the barbarian suddenly uses both hands! I wanna swing around my scythe one-handed-barbarian style!

Different animations for the various EOC abilities would take a lot more work to implement, although the work behind that has somewhat already been done to accommodate dual wield vs 2h vs spear doing the same ability, so I could see it being plausible to make whole ability animation override kits. Would certainly be a lot of work though so that's a separate suggestion. :3

28-Sep-2017 09:39:28

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