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BTS#16 - GodWars!

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Mod Jane

Mod Jane

Jagex Moderator Forum Profile Posts by user

BTS#16 GodWars - The Art of War


Welcome to another edition of Behind the Scenes.
This week’s Behind the Scenes (#16) video delves into the upcoming God Wars update. New graphics, new animations and some handy gameplay tweaks are on their way so BTS met up with developer Mod Hunter and animator Mod OldBean to take a look.
All this and more coming to RuneScape soon!

And don’t forget, Behind the Scenes #16 will be just one of the many subjects up for discussion in the first and only official live stream this weekend (Sunday 2nd September, 9pm UK time).
And to be in with a chance of winning some signed GodWars artwork, email us at [email protected] with the subject “GodWars” and tell us, what real life animal was the Gorak most like?
You'll find the answer in the video.. get going!
On the last BTS we asked you to email us at [email protected] with the subject “Al-Kharid” and tell us "how much concept art was produced for this update?"
The correct answer was, "more than 100 pieces of concept art" and the winner of some signed concept art is *drum roll* Radcliff . Congratulations to you, keep an eye on your RuneScape inbox!
Till next week!
Mod Jane

Mod Jane - Community & Events Director
Follow me on Twitter - @JagexJane

31-Aug-2012 16:31:24 - Last edited on 31-Aug-2012 16:38:59 by Mod Jane

Subzero

Subzero

Posts: 23,266 Opal Posts by user Forum Profile RuneMetrics Profile
Will you be releasing the new armour with it, such as Torva boots, Bandos helmet, etc.?
If so, will it be balanced properly. For example, in the Combat Beta Glacor boots are better than Nex boots, but if you release the Nex boots into the live game they will have a higher defence requirement and hence better stats; making them incorrectly balanced?
Cheers!
Subzero

Incursione 2100+/130+ Clan, Avatar access for all.

31-Aug-2012 16:56:53

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