the xp nerf will hurt average players even more. atm u can get 1.1m from abysal beasts BUT... thats using the insanely good spell deathskulls. if you dont use deathskulls your xp per hour is around 500-600k. if you end up nerfing xp rates it means average players WHO STAND ABSOLUTELY NO CHANCE IN KILLING ZUK TO GET THE ZUK CAPE AND SPELL REDUCTION COST . THERE FOR AVERAGE PLAYERS WILL END UP GETTING EVEN LESS XP!!
ITS JUST GOING TO BE AVERAGE PLAYERS WHO LOSE OUT. i think its complete BS that such a good spell is locked away behind really hard content. its so stupid.
you can get 1m xp/hr at beasts without death skulls its the 3rd scythe upgrade that makes xp/hr that high. And normal mode zuk isnt too hard once you learn it. Also death skulls is ok without necro cape too.
I need my blue charms back.
28-Aug-2023 13:57:41
- Last edited on
28-Aug-2023 13:58:49
by
ELITE STACK
You also have plenty of time to take advantage of the early bird xp rates of rituals before it gets nerfed. The xp rates wont be so bad considering it will be made more afk in the future.
I need my blue charms back.
ELITE STACK
said
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You also have plenty of time to take advantage of the early bird xp rates of rituals before it gets nerfed. The xp rates wont be so bad considering it will be made more afk in the future.
yeah you can use the non nerfed xp rates now and train necromancy for 15 hours a day as long as you dont work or have a life. or they could leave the rates of xp alone seeing as this is an elite combat skill that has ridiculous requirements to begin with.
I didn't agree nor disagree with the nerf im just saying you have time + with rituals being more afk in the future you want have to run around as much.
I need my blue charms back.
Agreed. I'm waiting for all Griefing methods at the ritual site to be disabled before starting the skill, so by the time they are all gone the xp nerf would have happened. I am losing out by being patient.
Jeremy Cheng
said
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Agreed. I'm waiting for all Griefing methods at the ritual site to be disabled before starting the skill.
Guess that is dependent on the worlds community you're on. When I'm at the ritual site not only are there decent conversations, there really isn't anyone being a tool. Granted the 1 person that kept spawning their ghost initially made me think it was the random event, that was the only issue I experienced besides those training en masse and skeletal horrors being difficult to see the right tile when everyones running over them.
When the day becomes the night and the sky becomes the sea, when the clock strikes heavy and there’s no time for tea; and in our darkest hour, before my final rhyme, she will come back home to Wonderland and turn back the hands of time.
ki erking
said
:
the xp nerf will hurt average players even more. atm u can get 1.1m from abysal beasts BUT... thats using the insanely good spell deathskulls. if you dont use deathskulls your xp per hour is around 500-600k. if you end up nerfing xp rates it means average players WHO STAND ABSOLUTELY NO CHANCE IN KILLING ZUK TO GET THE ZUK CAPE AND SPELL REDUCTION COST . THERE FOR AVERAGE PLAYERS WILL END UP GETTING EVEN LESS XP!!
ITS JUST GOING TO BE AVERAGE PLAYERS WHO LOSE OUT. i think its complete BS that such a good spell is locked away behind really hard content. its so stupid.
500k-600kxp/hr is INSANE... On oldschool im going for max cape and im curretly getting 19kxp/hr doing rc.. so count your blessings it's that easy. Anything 100kxp/hr or better is a fast 99