There's this interesting book Riveted about the science of compellingness and I'm reading a section about RPGs.
"The on-screen representation of the character is sometimes called the 'avatar,' particularly when the character is supposed to represent, in some way, the player. Indeed, people tend to project themselves onto these online characters. When viewing images of their avatars, gamers use parts of the brain used when thinking about themselves."
Playing RuneScape can be such a strong personal, emotional experience at times, and we often talk and act as if we are our avatars while we are playing. It's like this entire social world outside of our daily lives.
In fact, I think the avatar combined with the social aspect is what really got me addicted to this game so long ago. Of course, the community has changed since then and I no longer feel the same about playing.
What do you think about this?
13-Mar-2017 08:13:24