mod orion has a prompt at twitter thats kinda a poll about which, if any, bosses should have enrage mechanics added, and I tried many times to reply in an 80 character limit, but the best response to that is too complicated, and I can't do it.
yeah you can add enrage mechanics to all or none* of the bosses, but the most important thing missing is that y'all seriously need to cap the number of enrage pushing wins above a certain percent gain per day.
so arch glacor 0% enrage is probably an average of 4 minutes to fight. there is no reason to cap the number of wins for a fight that short. plenty of breaks are possible even when on aura burning hours.
by about 500% enrage where the first title for iceborn unlocks you do need to cap how many times a day those fights can be won/looted a little bit like two day lockouts for raids. the 3600 enrage is a 23 minute fight for the speediest paid gamer right now.
so if any other boss wins a poll to have enrage mechanics added, fine, but do that with some regard for the health and well being of the highly visible paid gamers who to my skimming survey... theyre getting sick. man. I mean not just the 5 o clock shadow stubble, the bags under eyes, but most emphatically the congestion I can hear in their voices. Thats fatigue. Theyre pushing way too hard, and if one of them drops dead... thats really bad for the game.
*more on "none." thats my personal vote. That seems harsh, but its not meant to be, and I'll elaborate following this.
I have quit rsof because moderator found comments about darklight bonus damage on demons "off topic" for wildy flash mobs full of demons