INTRODUCTION
The Void Knights are the military of the Guthixian druids, fighting to keep the world that Guthix brought us balanced. Originating in Falador during the Third Age, they continued on until the edicts of Guthix were established, exiling all the Gods from Gielinor. With balance restored, the Void Knights were disbanded.
In the year 15 of the fifth age, a Saradominist and a pirate by the name of Dracs Melrose dreamed of Guthix warning him that in the near future, a threat to balance would come, and Guthix orderded him to act and reform the Void Knights. Not quite loyal to Saradomin, he abandoned his faith in the year 20 and began reforming the Void Knights in the name of Guthix, his edicts, and balance.
78 years later in the year 98, the pious Saradominist king of Asgarnia expelled the Void Knights from Falador to Taverly, limiting their influence and power and weakening them slightly. Preparations continued as normal until the year 146 when reports of attacks in the southern sea were learnt of. The current leader at the time, Admiral Boyce Khael ordered outposts to be established on the uninhabited islands of the southern sea near the pests islands. After several years, in the year 169, the lair of the pest queen was discovered and was slain by the alliance of Void Knights, White Knights, and the Kinshra, but the pests have not been defeated yet, and a new pest queen will rise.
After the death of Guthix and the absence of an Admiral, a unknown captain was nominated as admiral by Commodore Tyr (who soon resigned) in the year 6 of the sixth age.
Admiral Corvin
, timid on the outside but fierce in the inside, will lead the knights into victory against the pests in the south and the threats in the north.
05-Jun-2018 21:56:10
- Last edited on
06-Jun-2018 22:56:38
by
Mokus