Now I'll probably receive some backlash from this but just hear me out. We all know Zuk is a very challenging boss with the main reward being the kiln cape upgrades. The idea I have is that the very 1st stone should be given on one's very 1st kill on Zuk no matter what (any future igneous stones have to be earned without leaving or dying during the fight like normal, there's no change to unlocking hard mode and no change to the combined cape and doesn't count towards boss log). To make this work you could have it be that the stone must be used on the kiln of the combat style you used, a one time use mode just meant to get the stone (this would result in no drops from the fight and can't be done again), or just a normal mode fight and after it you get the stone. This idea originated from the trimmed completionist cape now requiring "the reaper crew" achievement. Let's face it even just one small upgrade like a Zuk cape would make the fight against him easier to learn for players who want to get into bossing.
26-Aug-2023 00:25:29
- Last edited on
26-Aug-2023 20:17:31
by
Genuisdragon