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Bring Back Jobs 2.0

Quick find code: 185-186-381-66288654

Jeremy Cheng
Aug Member 2013

Jeremy Cheng

Posts: 25,647 Sapphire Posts by user Forum Profile RuneMetrics Profile
https://runescape.wiki/w/Jobs

Can we bring back this obscure piece of content as a modern and up to date activity players can do in rs3?

For example we could get a job from wise old man to create x amount of mystic robe tops with your own mystic cloth and thread and you can still buy the ingredients off ge, and when you give him the noted or unnoted items he'll reward the player with gp, th key and a lamp daily.

Players can continue to do jobs with a limit per hour, and could get additional rewards that aren't a xp lamp like hero points, thaler, zemomarks put inside a special zemomark chest, chronotes, oddments or a reward chest that can contain progress boosters for construction contracts.

Let's resurrect a blast from the past as a worthwhile activity to reward players who are bored and don't know what to do in the game.

Thoughts?

13-Oct-2023 05:32:58

Roddy Piper
Jan Member 2011

Roddy Piper

Posts: 13,751 Opal Posts by user Forum Profile RuneMetrics Profile
I was having similar thoughts. When it comes to player engagement and rewards, why not look at what has already been in the game?

In the news post for the jobs removal, it was replaced by the advisor system and objectives. Whatever they are.

And also because Lumbridge was too cluttered. Hmmm.

Other things that can be recycled: the "bingo card" reward systems. Voice of Seren, but it applies skilling buffs for anyone to use, all over the map.

Reward systems could also include different tiers of buffs. I definitely like the reward ideas you posted.

The key is to limit rewards and participation. Gotta have weekly limits, and a low threshold to qualify for any weekly reward. EDIT: the limits are there so it can be considered strong and fair.

13-Oct-2023 15:08:23 - Last edited on 13-Oct-2023 15:33:49 by Roddy Piper

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