Hello I have a suggestion for a an ability based on detonate; but a melee version!
This version would simple execute a bleed attack animation on the target; however this bleed will be delayed based when the ability is clicked a second time; similar to detonate.
This would create a bleed, from when the ability is clicked; which would be useful for things like keeping a scourge stacks and a bleed before a Greater barge (Such as before berserk).
The damage would be relativity low, as it would be more used for scourge stacks/Jaws adrenaline gain, not for direct damage increase.
Thanks for reading!
<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<
>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>>
<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<<><<
>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>><>>>
21-May-2023 20:52:13