Since Runecrafting is used to make Magic weapons and armour (at least, that's the direction Jagex has been going for a few years now), it'll make sense to make it go to 120 when, and only when, the combat triangle skills are increased to 120 (because tier 100+ gear isn't going to make itself).
Agility, on the other hand... there's no way it deserves to go to 120 in its current form. Not even close. The only way I see it going to 120 in the foreseeable future is if they rework the skill entirely, where it would make a little sense to do while they're redesigning the skill anyway. But honestly, I don't think we need to worry about that for a
looooooong
time.
In general, I feel like a skill can go to 120 if it's got enough content to fill out its first 99 levels and needs room to grow further. Of the 120 skills that we already have, the only ones I think are deserving of it even now are Herblore, Invention, and Archaeology.
Farming still needs more high-level plants that are worth growing (the fact the majority of the ones past 99 serve no purpose beyond having marginally more/less pulp than the others is damning), Slayer still needs significantly more monsters than it has, and Dungeoneering needs to not be an absolute dumpster fire of a skill, before they're worthy of going to 120 in my eyes.
The only other skills I think are close to being ready to go to 120 in their current state are Fishing and Cooking, and Fishing still needs to pad out the gaps it has in its 70s and 80s before it's "there".
01-Jul-2020 07:50:22
- Last edited on
01-Jul-2020 08:02:24
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