So currently the 120 herblore cape perk is to be able to make Overloads and Supreme Overloads in batches.
Currently, regular overloads take 5 extreme potions and an herb for 1, and 4x that to get 5x back - add in one more potion component when Necromancy comes out, and you are up to 28 inventory slots per batch - not a problem.
Supreme Overloads however, currently take 5 super potions, a regular overload potion, and a crystal flask. That's 7 components right there, which when multiplied by 4 (cause a batch makes 5x from 4x mats) is 28 inventory slots.
The problem is when you add in a necro potion, you now need 32 inventory slots to make a batch - how is this going to work?
Things may be looking down now, but I see a light at the end of the tunnel;
Do you think I should get off the tracks?
Thanks Jeremy, I don't keep track of Reddit that much so I appreciate you looking that up for me.
Things may be looking down now, but I see a light at the end of the tunnel;
Do you think I should get off the tracks?