Forums

120 Herblore Cape re Necro

Quick find code: 16-17-405-66281517

Adarajin
Jan Member 2005

Adarajin

Posts: 14,238 Opal Posts by user Forum Profile RuneMetrics Profile
So currently the 120 herblore cape perk is to be able to make Overloads and Supreme Overloads in batches.

Currently, regular overloads take 5 extreme potions and an herb for 1, and 4x that to get 5x back - add in one more potion component when Necromancy comes out, and you are up to 28 inventory slots per batch - not a problem.

Supreme Overloads however, currently take 5 super potions, a regular overload potion, and a crystal flask. That's 7 components right there, which when multiplied by 4 (cause a batch makes 5x from 4x mats) is 28 inventory slots.
The problem is when you add in a necro potion, you now need 32 inventory slots to make a batch - how is this going to work?
Things may be looking down now, but I see a light at the end of the tunnel;
Do you think I should get off the tracks?

09-Jun-2023 04:17:10

Jeremy Cheng
Aug Member 2013

Jeremy Cheng

Posts: 25,647 Sapphire Posts by user Forum Profile RuneMetrics Profile
https://old.reddit.com/r/runescape/comments/1413v91/so_how_will_this_work/

[–] JagexLuma Mod Luma 202 points 3 days ago

The supreme overload batch recipe has been updated to require 3 of each potion, instead outputting 4

Jmod also says to the question "Great! Only supreme, or all overload batches?" Only supreme

09-Jun-2023 04:28:01

Adarajin
Jan Member 2005

Adarajin

Posts: 14,238 Opal Posts by user Forum Profile RuneMetrics Profile
Thanks Jeremy, I don't keep track of Reddit that much so I appreciate you looking that up for me. Things may be looking down now, but I see a light at the end of the tunnel;
Do you think I should get off the tracks?

09-Jun-2023 06:48:07

Quick find code: 16-17-405-66281517 Back to Top