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15 yrs, & 4k hrs, ends on 9/12

Quick find code: 16-17-275-66260426

Sterbz
Dec Member 2023

Sterbz

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
This game has saved my life in many ways and holds one of the deepest places in my heart. After 15 years, 4000 hours, and at least 10,000 dollars' worth of subscriptions and MTX... it finally comes to an end on September 12th with the release of Fresh Start Worlds.

I could not possibly think of a bigger way that us veterans could be slapped in the face than with this update.

Yes, the grinding aspects of this game can sometimes be unappealing to new players... but you still have millions of players that did it. Players that have stayed up late countless nights grinding, especially on DXP weekends. Players that at this point probably all have carpel tunnel from those billions of clicks we put out for those 99's and 120's.

This update would make all of that time and dedication, entirely meaningless, and extinguish the flame that such a deep commitment fosters.

If you want to have some sort of way for new players to experience end-game content, this is not the way.

At the very least, this game mode would have to be entirely exclusive, with absolutely ZERO effect on the main game. You could still make certain rewards and cosmetics carry over, but they would have to be purely cosmetic, with maybe some amount of utility, but abstain from tarnishing any current aspects, or achievements of the main game.

Players with such lifetime dedication for RuneScape, should not have to see all of their hard-earned accomplishments replicated by new players in a matter of weeks...

Please Jagex, have a heart. Find another way.

17-Aug-2022 16:27:51 - Last edited on 17-Aug-2022 16:30:40 by Sterbz

Tunuko
Nov Member 2023

Tunuko

Posts: 2,058 Mithril Posts by user Forum Profile RuneMetrics Profile
Howdy, 19, almost 20 year account here (I'm quite casual :P )

So yeah, veteran player here too.

I can't wait for the FSW, I'm going to enjoy it ^^

It's a shame your enjoyment of the game is dependant on everyone else being as miserable while grinding as you were. <3

17-Aug-2022 18:13:07 - Last edited on 17-Aug-2022 18:13:49 by Tunuko

Roger 1 Def
Dec Member 2023

Roger 1 Def

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
@Tunuko

I don't think you read him correctly. He doesn't want to impose that miserable, lingering feeling of grinding for hours. He's just stating that it seems unfair that newer/returning players will have quick access to things that take time and effort to earn. Personally, I feel Jagex won't help returning players by slinging them to near endgame. It takes time to learn the game properly by gradually unraveling it; and it isn't just about having high stats and gear
"' Everything changes and nothing changes' they say in Italy, I tend to agree but here we are, underneath this tree, trying to change" - From this song Shocking Pinks - This Aching Deal

18-Aug-2022 04:04:18

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Roger 1 Def said :
@Tunuko

I don't think you read him correctly. He doesn't want to impose that miserable, lingering feeling of grinding for hours. He's just stating that it seems unfair that newer/returning players will have quick access to things that take time and effort to earn. Personally, I feel Jagex won't help returning players by slinging them to near endgame. It takes time to learn the game properly by gradually unraveling it; and it isn't just about having high stats and gear


Bond MTX added to RS3 and OSRS after "an important message from Mod MMG" already made the games seem unfair that players will have quick access to things that take time and effort to earn for 10 years already.

Besides, new content for New Player Experience like new Burthrope for RS3 and Below Ice Mountain also make it seems more unfair that newer/returning players will have quicker access to xp and items that take ti e and effort to earn too.

18-Aug-2022 04:11:33

Sterbz
Dec Member 2023

Sterbz

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
I see your point regarding the MTX, but it's not like every player has $10,000 lying around to lamp their way to a max cape or some master capes. While that was indeed a hit to the integrity of the game, it has a very large number of limitations for the majority of players in that way. I'm not entirely sure the solution for new players, but fresh start worlds are not it. Maybe removing some quest limitations for the more grindy stats? Maybe exclusive cosmetics or perks to pay homage to the people that earned their accomplishments pre-fsw's? Idk, but the fact that things in this game are for the most part earned is what makes them so much more valuable. Instant gratification is a poison, and in small amounts it has it's benefits, much like penicillin, but this would completely destroy RuneScape. Why does every player need instant access to endgame content? The game has thousands of hours of incredible content for players to experience along the way to end game. Are we just forgetting that? Just find ways to rework the more grind intense part of the games, similar to the mining and smithing rework but better idk. Are reduce some of the quest limitations from the grind stats like woodcutting. Again, anything but the current plan.

18-Aug-2022 05:39:28

LoveYouMore
Aug Member 2023

LoveYouMore

Posts: 56 Iron Posts by user Forum Profile RuneMetrics Profile
17 years. 9,360 hours. Hans said it was 390 days. Play time....that's a lot. I've got 6 quests left, 1 slayer and 1 arch level to technically be done with stats/quests. Spent money on TH keys maybe 2-3 times when there was a promotion. Also handfuls of membership. $10,000 dude? Holy fudge muffins. But yeah I see pros and cons.

I've said for awhile we need something similar to leagues and such for the people that have maxed literally everything. I have a friend that doesn't play anymore because she got 200mil all this year. I miss her. Definitely not the best way to start a time limited event. I've made jokes that'll I'll have a new main with all 120s and etc. But I've also wondered, since I came back, how Jagex will make $. Lots of people can buy bonds in game for membership and maintain it. I don't know man. It's poopy for sure. It's also 6am and I picked a bad time to type.
Have a nice day.
I Love You, LoveYouMore

18-Aug-2022 11:49:08

Killashandra
Dec Member 2005

Killashandra

Posts: 1,345 Mithril Posts by user Forum Profile RuneMetrics Profile
Sterbz said :
... but the fact that things in this game are for the most part earned is what makes them so much more valuable. Instant gratification is a poison, and in small amounts it has it's benefits, much like penicillin, but this would completely destroy RuneScape. Why does every player need instant access to endgame content? The game has thousands of hours of incredible content for players to experience along the way to end game. Are we just forgetting that? Just find ways to rework the more grind intense part of the games, similar to the mining and smithing rework but better idk. Are reduce some of the quest limitations from the grind stats like woodcutting. Again, anything but the current plan.


I think you're right, one of the reasons I'm so attached to this game is that I've bought into it with time, not money.

I've ground out the 99s, I've worked to get gp to buy stuff I'll never be able to get in a drop (I'm rubbish at pvm), I've earned everything myself.

I've played other games where I've spent a bit of cash to buy benefits and I no longer play those games - Jagex has made far more money from me in membership than I ever paid out on those other games because I didn't invest my time and energy to get to the end game, just a bit of cash with the result that I could stop playing without a second thought.

FSW 'new' players to RS will be the same, they will be 'given' those levels and new items and won't feel any loyalty, they'll be able to leave the game without a backwards glance, just as I did.

Another thread mentioned players who have alts - I think they are the ones that will be attracted FSW - they'll play their alts to get the rewards and nothing else. But Jagex will benefit by the extra membership. It remains to be seen whether many new players continue playing.

19-Aug-2022 16:26:22

Draco Burnz
Dec Member 2011

Draco Burnz

Posts: 79,296 Emerald Posts by user Forum Profile RuneMetrics Profile
^Doesnt matter, ppl are still "quitting" despite that fact

Plus theres also the whole thing not being forced to partake in them at all, yet ppl are still making a big fuss over it.

Ill just be here waiting to see how many of these ppl upkeep their "promises".
Draco Burnz
Anime Fanatic
Defender of the logical

21-Aug-2022 13:52:52 - Last edited on 21-Aug-2022 13:53:54 by Draco Burnz

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Right, essentially FSW is yet another expansion and a new path of the ongoing New Player Experience Initiative, it is no new game mode or anything that will divide the RS3 community.

Think of it like a new and optional tutorial island where new players can stay there to get themselves more experience and knowledge of the mainland Gielinor before they actually set foot in the main game. RS3 has done similar but less extensive thing with Davendale on Mobile too. They are not new game modes but just New Player Experience on new Tutorial Island.

21-Aug-2022 17:10:20

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