So, I was wondering: given the addition of an entirely new skill and associated needs in potions, runes, and what-not, will there be any consideration of addressing bank space? Because, looking over that items list in the announcement, this thing looks like it's going to eat bank space like popcorn.
Great news for you! You got far more than you asked for. We are going to get not just more bank spaces, 50 of them, but also 3 free action bars with the release of Necromancy:
"Mod Ryan
@JagexRyan
I’ve added 3 action bars (15->18) and 50 bank spaces with the Necromancy release.
Thanks again for the feedback, it’s much appreciated and helps make our game the best it can be!"
Looking at the new Necromancy items we need to bank... 5 pieces of armor, main and offhand, 4 new runes. They are 11 new items but we are getting 50 more bank slots.
Dilbert2001
said
:
Great news for you! You got far more than you asked for. We are going to get not just more bank spaces, 50 of them, but also 3 free action bars with the release of Necromancy:
"Mod Ryan
@JagexRyan
I’ve added 3 action bars (15->18) and 50 bank spaces with the Necromancy release.
Thanks again for the feedback, it’s much appreciated and helps make our game the best it can be!"
Glad to hear that. I will take all the extra bank space I can get.
There will be 100% more than 50 new items released with necromancy like how there were way more than 50 when archaeology was released. 50 isn't enough, we need at least 250 bank spaces added at the minimum.
Jeremy Cheng
said
:
There will be 100% more than 50 new items released with necromancy like how there were way more than 50 when archaeology was released. 50 isn't enough, we need at least 250 bank spaces added at the minimum.
We don't have Archaoelogy soils and damage artifacts to repair in Necromancy. What do you think the more than 50 new items released with Necromancy?
Besides, even for Archaeology, we have external storages for a lot of the new items. If there were other such new materials that weren't announced yet, there would likely be external storages for them.
Dilbert2001
said
:
Jeremy Cheng
said
:
There will be 100% more than 50 new items released with necromancy like how there were way more than 50 when archaeology was released. 50 isn't enough, we need at least 250 bank spaces added at the minimum.
We don't have Archaoelogy soils and damage artifacts to repair in Necromancy. What do you think the more than 50 new items released with Necromancy?
Besides, even for Archaeology, we have external storages for a lot of the new items. If there were other such new materials that weren't announced yet, there would likely be external storages for them.
Std, super and extreme potions and different doses per vial, ingredients to make them potions. The new rune essence and maybe a 2nd ingredient to convert them. Maybe a 2nd item to make the runes x4 (like the arma/combo runes we make now). Maybe more items to control the dead at higher levels. The testers only got to try out till level 20 so who knows what 120 will bring. Yes, I know the armour and weapons can be upgraded but you may want extra sets with different perks.
Don't forget the 20 odd spaces for all the bones/wool.
Mini JIT
said
:
Dilbert2001
said
:
Jeremy Cheng
said
:
There will be 100% more than 50 new items released with necromancy like how there were way more than 50 when archaeology was released. 50 isn't enough, we need at least 250 bank spaces added at the minimum.
We don't have Archaoelogy soils and damage artifacts to repair in Necromancy. What do you think the more than 50 new items released with Necromancy?
Besides, even for Archaeology, we have external storages for a lot of the new items. If there were other such new materials that weren't announced yet, there would likely be external storages for them.
Std, super and extreme potions and different doses per vial, ingredients to make them potions. The new rune essence and maybe a 2nd ingredient to convert them. Maybe a 2nd item to make the runes x4 (like the arma/combo runes we make now). Maybe more items to control the dead at higher levels. The testers only got to try out till level 20 so who knows what 120 will bring. Yes, I know the armour and weapons can be upgraded but you may want extra sets with different perks.
Don't forget the 20 odd spaces for all the bones/wool.
Those aren't new items, and not specifics for Necromancy. If you are involved in regular combat, you should have them in you bank already.
Nobody needs to buy all the bones. They are like the bones we can use to train prayer but most players use just 1 to 3 kinds of bones. Beta Testers have already told us about their opinions on low, mid and high tiers of bones. They aren't stocking all kinds of bones.
Second ingredients like candles are bought with the Ritual Shop NPC. We don't even get them yet, and we can buy wools and such faster than we can use them. Remember, we can only use 1 per 30 seconds. Again, no point to stock them.