This was my prediction like an hour ago on another thread:
"I think the new skill is either Necromancy or Shapeshifting (Or a mix of both! See point 5) and here are the reasons why I think that is :
1) Jagex is pushing players heavily towards combat. (e.g.: lowering death costs, making combat easier with OP weapons, buffing existing weapons like dragon specs, OP armors that make combat afk, new spells that make those OP armors make combat seem like a joke, etc.)
2) On that note, making combat easier and more afkable, let's not forget that mobile is a big part of RS now, which is probably why everything needs to be less hands on so players can actually enjoy the mobile experience and not just for afk skilling.
3) Necromancy/Shapeshifting would be a new way to do combat that aligns with mobile play, more afk, your player sits back while your conjuration, or your new (Stronger transformation) fights for you, so less risk to the player.
4) I know OSRS is pushing towards player "classes" (I might be wrong I haven't player OSRS, I heard that in a video). Necromancy/Shapeshifting would be a complete new way of doing combat, hence a new class and honestly something that RS needs as we've only had 3 classes since RS was created (excluding the classic version).
5) Quest hints:
- The player has been imbued with strange powers every time a Mahjarrat has died and more recently when
a certain Mahjarrat was killed during succession
. I think all of those powers, coming from beings that are strong in magic and often use necromancy/shapeshifting will have an effect on the player.
- That one quest where we were summoning the dead (can't remember which one).
- I think most quests with Moia we've controlled her and used her abilities as if she was our own player. That combat style could be applied to necromancy.
- Majharrat keep dying and giving us powers
Aleste
said
:
What do you guys think the actual gameplay or mechanics are going to be like. Similar to OSRS necromancy spells?
Definitely not, as we already have all kind of summoning skills and reanimate dead kind of spells.
Necromancy is a SKILL In RS3, not just isolated spells like reanimate daed. Expect it to be not just about combat either, may be we will also have resurrect various ancestral spirits to help us with various skilling and minigames activities. Yes, we are also going to have lore, perhaps mysteries to solve like in Archaeology.
I posted this on the future update forum, but I hope we get to summon past characters like the Mahjarrats. That would be fun game play. Quests have hinted to that for years.
13-Dec-2022 19:34:37
- Last edited on
13-Dec-2022 19:34:47
by
Aleste