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Necro Feedback So Far

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Anroy
Mar Member 2024

Anroy

Posts: 971 Gold Posts by user Forum Profile RuneMetrics Profile
After a week of testing out Necromancy, here's some of the feedback i have for the team to consider. More will come in the following weeks.


12 8 2023


-Create a "quick exit" portal option form War's Retreat to the City of Um

-Adjust the pathing of the wandering spirit, as if you click it now your character will follow it in a weird way and the spirit might end up fleeing the area despite you being right next to it.

-Press spacebar to start the saved selected ritual once it's time to add a new item

12-Aug-2023 17:52:25

emotions
Jun Member 2019

emotions

Posts: 14,627 Opal Posts by user Forum Profile RuneMetrics Profile
I support the tele from war's retreat. Not sure about the second, the character automatically follows the spirit anyway. I thought once the spirit is outside the square..you can't catch it, then it dissapears

And..after the update:


''The spacebar will now consistently work to select a ritual in the ritual selection interface.''
if that's what you meant..I'm not sure.

14-Aug-2023 16:54:47 - Last edited on 14-Aug-2023 16:55:11 by emotions

Anroy
Mar Member 2024

Anroy

Posts: 971 Gold Posts by user Forum Profile RuneMetrics Profile
emotions said :
I support the tele from war's retreat. Not sure about the second, the character automatically follows the spirit anyway. I thought once the spirit is outside the square..you can't catch it, then it dissapears

And..after the update:


''The spacebar will now consistently work to select a ritual in the ritual selection interface.''
if that's what you meant..I'm not sure.


That's more or less what I meant.

19-Aug-2023 17:11:40

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
"-Adjust the pathing of the wandering spirit, as if you click it now your character will follow it in a weird way and the spirit might end up fleeing the area despite you being right next to it."


Don't click the wandering spirit, click (or better use movement ability) where they are going rather to cut in front of them and then you have more time to dismiss them.

19-Aug-2023 18:10:37

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
"-Adjust the pathing of the wandering spirit, as if you click it now your character will follow it in a weird way and the spirit might end up fleeing the area despite you being right next to it."


Don't click the wandering spirit, click (or better use movement ability) where they are going rather to cut in front of them and then you have more time to dismiss them.


Updated today:

"Improved 'funkiness' of forcewalk when completing random events."

21-Aug-2023 17:26:25

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