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HeroPass P2W Concerns

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2007scaper

2007scaper

Posts: 51 Iron Posts by user Forum Profile RuneMetrics Profile
I've played this game on and off since 2007 and since the beginning I've always felt it was a digital sandbox where all players start out on equal footing and venture forth to achieve their goals, whatever they may be.

The introduction of HeroPass and significant game changing buffs such as the -20% damage reduction is a red line that should have never been crossed. I find it completely unacceptable as it weakens an already fragile balance between healthy monetization vs. blatant pay-2-win mechanics where a player's credit card purchases hold more weight than the player's honest in-game efforts. I understand the incentive to make the HeroPass purchase appealing to players, but gatekeeping actual boss damage reduction and in-game power advantages is unacceptable.

I find myself now in the position, even as a paying monthly subscriber, that I am weaker in that instance taking an additional 20% damage from an NPC monster over someone who has more disposable income to purchase HeroPass (+ optional skips) to breeze through the content easier than myself.

It's been a good 16 years and I've formed a lot of great memories on this game but I think it's time to step back and take a long break, maybe check in on things months down the line to see if they've reverted the recent HeroPass update. Again this crosses the red line for me, I thought there was a sort of unspoken agreement between JMods and the playerbase that this would never happen. We grunted and dealt with EoC, Squeel of Fortune, Treasure Hunter keys, etc. but Hero Pass has gone too far. :|
Survivor of Winter 2017

07-Sep-2023 03:44:35 - Last edited on 07-Sep-2023 03:46:02 by 2007scaper

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
All games need adequate monetization to survive, RS3 is no exception, and membership based Hero Pass should be one of the most palatable monetization options to consumers for the game industry.

We can only get 40 charges at most from Hero Pass, so the buff benefits are pretty small actually. Actually when you are in the same dungeon (Undercity) with the person who took 20% less damage than you, you are reaping the benefits because he is your teammate. :)

I don't know where you found the unspoken agreement between Jmods and the playerbase as the vast majority of players know we can always buy to win with Bond MTX since "An Important Message from Mod MMG" almost 10 years ago. Players can buy all boss drops in Jagex's games directly. Note that having a damage reduction buff for only a small number of runs won't guarantee any kill, let along any drop.

07-Sep-2023 04:09:16

Maglusek
May Member 2023

Maglusek

Posts: 11 Bronze Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
All games need adequate monetization to survive, RS3 is no exception [...]


I do totally agree here,
and I don't see any harm with heropass,
all this overreaction and screams about p2w are silly really.
especially that buffs are available to maincape only, game where you can literally buy bunch of bonds, sell it and buy on GE best in slot full gear and equipment on day1.

07-Sep-2023 07:47:53

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