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Problem with conjures

Quick find code: 15-16-550-66289196

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
I like different life spans for different minion because it makes new updates to them easier to rebalance. As look as we have Command Undead Army, it doesn't make anything clunkier as we just command whatever minions still standing.

24-Oct-2023 01:03:59

Liep25
Apr Member 2005

Liep25

Posts: 5,712 Rune Posts by user Forum Profile RuneMetrics Profile
This actually made me ragequit.

I don't even know which bright brain thought this would be an addition to the game, apart from the first time conjuring army.

Once you need more than 1 summon in a fight (read: every serious boss fight), you'll be casting conjure army for just ONE conjure, since.. they will be dead one by one. AKA you'll have to pay double the ectoplasm for.. the same thing as before.
On top of that, it consumes yet an other spot on the ability bar, where we all hoped/expected to save 1-2 spots.

No.. you STILL need all the conjures/commands on bar as well.

Not even getting me started on command ghost:
- no visible buff?
- no timer on actual command?
- no line to let us know when it ran out?
- no cooldown, so what.. it casts it every single tic? how does that even work in revo?
- does revo even trigger it...? so many uncertainties


No, I don't support this nerf and it certainly is pushing me towards quitting the game. How can they keep bringing things to the game before thinking it through.
This is.. what, the 10th update in a row they have to interfere AFTER its release?

Are the developers not smart enough to think things through?
Do you lack a testing crew?

I wonder how much longer the dying community can keep up with this constant change of mind and "apologies".
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24-Oct-2023 09:11:40

Bertel62
Aug Member 2023

Bertel62

Posts: 1,052 Mithril Posts by user Forum Profile RuneMetrics Profile
ELITE STACK said :
You forgot to add command undead army and the minions don't last the same amount of time so whats the point? Conjures should last 1 minute each all 3 of them.

I don't know if I have some perks that add to the summoning time, or if this was changed in an update, but all three of my conjurers actually last for exactly one minute.

31-Oct-2023 16:02:17 - Last edited on 31-Oct-2023 16:03:15 by Bertel62

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