A thing that bugs me with the current system is all the different sized potions we end up with in the bank.
I would prefer it if they made the mechanics similar to ring of forging and bracelet of clay, where we only have one stack, and the remaining charges/doses are kept track of on the character. That would end up being sort of the same, having 4 dose vials and 6 dose flasks, but then one sip just counts down for that type of potion, and when it reaches zero, one potion is used up and goes away.
04-Oct-2023 10:14:20
- Last edited on
04-Oct-2023 10:15:22
by
Bertel62